Resource Cfg File Sims 4 (2024)

  • The Sims 3 Resource Cfg
  • Cfg Resource File Sims 4

If you want toput a mods, don't forget to download the latest resource.cfg first because theoriginal resource.cfg in the folder mods won't work with the downloadable mods soyou have to REPLACE it

Well I forgot where I've found and download the resource.cfg, but I'll upload it on my mediafire

The Sims 3 Resource Cfg

1. find the Electronic Arts folder in the Documents folder after you've found it just hit enter, you'll found The Sims 4 folder

Resource Cfg File Sims 4 (1)

Do not delete or move the ‘Resource.cfg’ file that should be in the mods folder, as this is required to allow mods to work. Enabling the Sims 4’s Wicked Whims Mod Finally, all you need to do. They are installed in Documents/Electronic Arts/The Sims 4/Mods. Open Windows Explorer or Finder on Mac. What might be best to do is do a Sims 4 Factory Reset - (What & Howto) take the mods folder with resource.cfg file into your current game, and re-download what mods and custom content you may have had. 15th August 2016 7:14pm.

2. Then you'll found the Mods folder, the Mods folder already there so you don't need to download it just like The Sims 3

3. Replace the original Resource.cfg with the latest Resorce.cfg that you already download
4. Yay! you have the latest Resource.cfg, now you can paste all the mods you've download!

Thanks forvisiting my weird blog....


Sims 4 Game Help Categories:

Custom Content | Installation | Gameplay Guides | Technical & Graphics Issues |Miscellaneous Issues

MTS Help Q&A Forums
  • 1The Sims 4 Custom Content Basics
    • 1.2Installing Custom Content
    • 1.3Read About the Content
    • 1.7Types of Sims 4 Files
      • 1.7.4Resource Key Best Practices
    • 1.8Removing/Testing Problem Custom Content

This guide explains the basics of downloading and installing custom content for The Sims 4. It is not a full guide to every little detail, but a general overview to help you get started. It will also link you to other pages with more information, where needed.

Summary

Resource Cfg File Sims 4 (2)

This is a basic summary of the steps detailed below...

1. Information: Read about the content before you download it.
2. Download: Click on the download link to save the archive file (zip, rar, or 7z) to your computer. Put it somewhere easy to find, like a folder on your Desktop.
3. Extract: Use 7-Zip or Keka to extract the custom content file(s) from inside the archive file.
4. File Type? Identify which type of file(s) you've extracted - are they .package, .sims4pack, or .sim?
5. Install: Install the file(s) in the correct way, according to which type of file they are.
6. Play! Your custom content should be working!

More information on these steps is detailed in the rest of this article:

Installing Custom Content

Custom Content should be installed in the user documents directory, as follows:

The Sims 4 Create A Sim Demo

  • Windows XP:
    • C:Documents and Settings<user>My DocumentsElectronic ArtsThe Sims 4 Create A Sim DemoMods
  • Windows Vista, Windows 7, Windows 8 or Windows 10:
    • C:Users<user>DocumentsElectronic ArtsThe Sims 4 Create A Sim DemoMods

The Sims 4

  • Windows XP:
    • C:Documents and Settings<user>My DocumentsElectronic ArtsThe Sims 4Mods
  • Windows Vista, Windows 7, Windows 8 or Windows 10:
    • C:Users<user>DocumentsElectronic ArtsThe Sims 4Mods

Note: This directory location will vary depending on your installed language so non-English installationlocations will differ.

When the application starts it will create this directory if it does not already exits.

You can disable all Mods and Custom Content by running the game with the command line -ignoremods.Command line options can be set in Origin by right clicking on The Sims 4 tile and selecting GameProperties.

The Resource.cfg File

Inside of the “Mods” directory, the game will create a file called Resource.cfg. This file describes thelocations and file types that will be loaded by the application out of this directory. The Sims 4 uses.package files (described in more detail below) for its content. The default contents of the Resource.cfgfile are:

This tells the application to load .package files out of the Mods directory, or any subdirectory. Thepriority 500 line tells the application to treat the content as high priority - which effectively means thatit overrides any Maxis authored content in cases where the Mods directory contains records with thesame resource key as Maxis authored content. More information on resource keys below.

This Resource.cfg file can be modified by the user and it will not be replaced by the application. Howeverit is recommended that Custom Content or Mods do not require users to change this file in order tosimplify the setup process for users.

Important Note about the Install DirectoryIt is strongly recommended that Custom Content and Mods do not require the user to modify any filesunder the Windows Program Files directory, which is where the application is installed. This is becausemodifying these files may interfere with game updates, and make it difficult for users to diagnoseproblems introduced by such changes.

Cfg Resource File Sims 4

Note that if the game files under the Program Files directory are believed to be corrupted or modified,you can run Repair Game in Origin which will re-download the files. (Warning: this process can be timeconsuming.)

Read About the Content

It may be tempting to just go and download a whole bunch of stuff, but it really is important to read the info about each item before you choose to download it. There's some specific things you should look for:

Game Version/Patch

Certain content may only work with specific expansion or stuff packs, and may only work with certain patch versions. This is especially important with hacks/mods (things that modify game behavior - for example, allowing kleptomaniac sims to steal stuff whenever instead of only after 7 PM) as the game's code may have changed.

A mod that worked with a previous version of the game may have unwanted behavior in later versions (for example, outdated mods might prevent your sims from doing anything but mean interactions with each other).

Compatibility

Make sure the thing you're downloading is compatible with the rest of the content you have. Read carefully about what you're downloading, so you know if there are any known conflicts with other items, or if you can only have one of that type of thing.

Some content overrides (temporarily replaces) game content. For these types of things, you can only have one replacement - one set of default replacement eyes, one set of default replacement skintones (though often creators split them so you can choose only the female skins or only the face skins or whatever), etc.

Mods and hacks can also conflict. Things like core mods (such as Awesomemod) can often conflict with other core mods, and possibly other mods. Most creators of content of this type will list things that are known to conflict with their creation.

Where to Look In-Game

Most content will show up in a particular place in-game. Read the creator's description to see where - for example, a custom pattern might say that it shows up under the 'fabric' category. A decorative object might say it shows up in 'decorative - misc.' Knowing where to look in-game means you'll know whether the item is showing up once you put it in your game, as you're looking in the right place for it.

Special Instructions

Some content may be non-standard in the way you have to install it. Sometimes you'll need to delete cache files, start a new save, or otherwise do something a bit different than usual.

Not Enough Info?

If the creator of the item you're looking to download hasn't given enough of the above information, don't risk it and try it anyway - you might cause problems in your game, or break it entirely! Instead, ask questions - post on the download thread if it's on a forum site, or find a contact link to email the creator if it's on a regular website.

Download

When you're sure you want that content and you know all about it, click on the download link to save it to your computer. We recommend you make a folder somewhere easy to find, like on your computer's Desktop or in My Documents. Name it something descriptive, like 'TS4 Content' so you know what it is. Then you can save all your files to there and you don't have to hunt for them.

NOTE: It is important to name your backup folders correctly for the game you are using. All the sims versions have .package files but they DO NOT work in the other games. Using the package files from another game can crash your game.

Zip, Rar, and 7z Files

A zip, rar, or 7z file is what is known as an 'archive' file. An archive is sort of like a folder on your computer. It has its own name and location, and it can contain other files and folders inside of it. An archive is a bit better than a folder, though, as the files inside it are compressed, so the space taken up on your computer is smaller. This also makes it faster to download, as there's less data being sent.

Opening an archive file and uncompressing the contents to use elsewhere is known as extracting. You will usually need a special program on your computer to extract from most archive files (though your computer may already know how to do this with zip files). There are many programs that can extract from archives, some better than others.

Before you get started with Sims 4 custom content, you should download and install one of these programs to extract from archives. These recommended programs are completely free and totally safe! Just save the program to your computer and double-click it to run it and install it like any program.

Once you've extracted the files from an archive, you can delete the original archive you downloaded - the extracted files are all you need.

  • Windows XP/Vista/7: We recommend the use of 7-Zip. For more information on installing 7-Zip and extracting from archives using it, click here: Extracting from Archives Using 7-Zip.
  • Mac OSX: We recommend the use of Keka. For more information on installing Keka and extracting from archives using it, see the official Help pages.

Identifying File Types

Before you can use a particular file in your game, you need to know which type of file it is - its type will tell you what to do with it.

You can tell what type of file you have by looking at its file extension. Any other method - like seeing what type of icon it has - isn't really that accurate and can be misleading.

In Windows, you'll need to change an option so that you can view file extensions all the time. To do this:

1. Open Any Folder: First open any folder on your computer - it doesn't matter which one. Start > Documents will bring up the Documents folder, and you can do it there.
2. Folder Options:
Windows XP: Click on the Tools menu, then Folder Options.
Windows Vista: Click on the Layout button at the top left (to the left of the Views button) and choose Folder Options
Windows 7: Click on Organize at the top left, and then choose 'Folder and search options'.
You'll get a window that says 'Folder Options' at the top.
3. Show Extensions: Click on the View tab, and then look in the list for 'Hide extensions for known file types' - make sure this option is not ticked (so the box is empty, with no checkmark) and then click OK.

You should now be seeing file extensions on all files on your computer. If you look at custom content files you download, it should be obvious what type they are - they'll end with .package, .sims4pack, or .sim

Types of Sims 4 Files

How a Sims 4 custom content file files gets installed depends on what kind of file it is - a .sim is installed differently than a .sims4pack. So before you can do anything, you need to know how to identify which is which! Make sure you've read the above section on Identifying File Types!

The three main types of custom content are .package, sims, and lots:

Data Formats

A number of .bt files have been provided along with the document. These files describe some of our keydata formats and can be loaded by “010 Editor” by SweetScape software (http://www.sweetscape.com/),which is a binary data viewer that is well suited to reverse engineering data formats. We encourage youto support this software. However the supplied .bt files are easily readable in a text file editor as well.

Package Files

The application uses .package files to bundle its data. Package files are conceptually similar to a zip file, itis a file that contain a collection of other files. Please see the supplied file PackageTemplate.bt whichdescribes the format of package files. Custom Content should be distributed as .package files, which userscan then drop into their Mods directory to install.Unlike a zip file, which uses a human readable text name for the records it contains, the records within a.package file are identified by resource key.

Resource Keys

Resource keys are a fundamental concept in how the application loads data, they are what is used toidentify data within package files.

Resource keys are 64 bits and are constructed as follows:

Where:

All three of these fields when combined uniquely identify a resource. If a piece of Custom Content or Modis meant to override Maxis created content, then the resource key should be the same as the content it isoverriding. However a more common case will be the addition of new content, in which case it isimportant resource keys are unique.

There are a number of best practices we recommend for resource key generation to ensure that contentdoes not collide with Maxis authored content, or collide with content generated by other Custom Contentcreators.

Resource Key Best Practices

In order to avoid conflicts with Maxis created content and other user created content, the following bestpractices for resource key generation are strongly recommended:

Group:

  • Set the top bit of the group to 1 for all resources.
  • Note that it is possible that some resource may not support this (there are many different

types of resources in the game, and not all have been tested). If you find a resource thatdoes not appear to allow setting the top bit of the group to 1 please post it in the Maxismodding forums at http://forums.thesims.com/ .

Instance:

  • ALWAYS use a hash for the instance of Custom Content or Mod records. You will notice

that some records authored by Maxis use an incrementing number for the instance (forexample, see resource type 0x034aeecb) - Custom Content should not do this as it willlead to collisions. See Catalog Instances section below for more information.

  • When generating the hash, it is recommended that it is constructed from a string that

includes as much data as possible that is unique to the user generating the content. Forexample, including the author’s name and the name of the Mod. This reduces theprobability of collisions between content generated by different users.

  • FNV-1 hash algorithm is recommended.
  • Furthermore, the top bit of the instance should be set to 1 to flag the content as Custom

Content. Just generate the 64 bit hash and then force the top bit to 1.

Removing/Testing Problem Custom Content

So you've gotten content and you don't want it anymore - or your game is having problems and you need to find the problem CC. Don't panic! Just us a logical process of elimination.

Go go to your Mods directory and move the content out of your game to a different folder outside of the game folders. Perhaps Desktop/TS4 CC. (Don't toss it, you may want it again.)

Testing for problem CC just takes time and effort.

  • Make a holding folder on your desktop called TS4 CC and copy ALL the mod folder contents to that folder.
  • Make a folder on your desktop called Problem CC
  • Make a subfolder under the game's Mods folder called Good or whatever you want to call it.
  • Also make a subfolder under the game's Mods folder called TEST.
  • Now the tedious part. Take half the content from the Desktop/TS4 CC folder and stuff it in the MODS/TEST folder. Start the game.
    • Did the game work ?
      • Yes? - GREAT! Move all the test folder contents to MODS/GOOD
      • No? - Temporarily stash it in the Desktop/Problem CC folder.
    • Move the remaining content from the Desktop/TS4 CC folder to the MODS/TEST folder. Start the game.
    • Did the game work ?
      • Yes? - GREAT! Move all the test folder contents to MODS/GOOD.
      • No? - Temporarily stash it in the Desktop/Problem CC folder.

Now you have to sort the stuff in the Desktop/Problem CC folder the same way.

  • Move it all to the Desktop/TS4 CC folder.
    • Move 1/2 of it to the MODS/TEST folder and start the game.

Repeat the steps above as needed until you find the CC that is causing the problem.

Sims 4 Game Help Categories:

Custom Content | Installation | Gameplay Guides | Technical & Graphics Issues |Miscellaneous Issues

MTS Help Q&A Forums

Retrieved from 'http://simswiki.info/index.php?title=Game_Help:TS4_CC_Basics&oldid=71160'

Resource Cfg File Sims 4 (2024)

FAQs

How do I get to the resource CFG in Sims 4? ›

Trying repairing the game through Origin (right click on game in Origin and choose "repair"). If that doesn't work, move your Sims 4 folder (the one in EA Games/Documents) to the desktop and start the game. That will generate a brand new folder, including resource. cfg.

Where do I put Resource CFG? ›

Just unzip to your Documents\Electronic Arts\The Sims 3 folder. Everything should be in place (the Mods folder with the Resource.

How do I edit my Sims 4 script? ›

It will show the Sims 4-specific steps of making a script mod.
...
Creating your own mod:
  1. Right-click the example mod folder.
  2. Click copy.
  3. Right-click the "My Script Mods" folder and click paste.
  4. Enter the new name for your mod.
  5. In the scripts folder of your new mod folder, rename the . ...
  6. Add or edit the .
Oct 28, 2018

Why are my mods not showing up in Sims 4? ›

If mods are enabled in the game settings, disable them, and restart the game. Then, relaunch the game and enable mods. However, if mods were disabled, do the opposite and enable them and then restart the game. Check for a newly created “Mods” folder in your “Documents/Electronic Arts/TheSims4” folder.

How do I update my resource CFG file Sims 4? ›

Try a Sims 4 factory reset - Move the Sims 4 folder out of the Electronic Arts folder to the desktop. Load the game to create a new Sims 4 folder. This will create a new Mods folder and Resource.

Where is the Mods folder Sims 4? ›

When you downloaded your game, you chose a folder to install The Sims 4 to. Navigate to it and locate the Mods folder. You can usually find this in Documents > Electronic Arts > The Sims 4 > Mods, but you might have installed it in another location.

Why are my Mods not showing up Sims 3? ›

package files still aren't showing, please move the Mods folder out of the Sims 3 folder, recreate the setup or download a new Mods Framework from Mod the Sims, place just one . package file inside the Packages folder, delete the cache files again, and test in-game.

Where do I put the Mods folder in Sims 3? ›

The location is as follows: Documents > Electronic Arts > The Sims 3 > Mods > Packages . It's recommended to only install one mod at a time, especially if the mods in question are core mods (i.e., it alters a key method of how the game runs).

How do you download stuff from the Sims 3 resources? ›

In the Documents/Electronic Arts/The Sims 3 folder, create a new folder and name it Mods. In this Mods folder create again a new folder and name it Packages. Download the resource. cfg file here: https://s3.amazonaws.com/tsr-helpcenter-files/resource.cfg and place it in the Mods folder (not in the Packages folder).

How do I install Sims 4 script files? ›

To do so, click on the Menu (the three buttons on the top right corner), Game Options, Other, and then tick the Script Mods Allowed button. You'll see a warning about script mods. Click OK, Apply Changes, then restart your game. Your script mod will then be working the next time you play!

Where do Sims 4 script files go? ›

These files go in the Tray folder in the Sims 4 documents (Documents/Electronic Arts/The Sims 4/Tray). Script mods: Script mods change how the game operates in some way (custom careers, for example) and use the . ts4script extension.

What code is Sims 4 written in? ›

Simlish
Written Simlish that can be read as "Simlish"
Created byWill Wright
Date1996
UsersSims from The Sims game
5 more rows

Why is my CC not showing up in CAS? ›

Re: why isn't my new cc showing up is cas? 1) Did the the game create the Mods folder you are using or is it something you brought in manually? Sometimes players will copy a Mods folder from a different computer and the game will not properly recognize it.

Why is none of my custom content showing up Sims 4? ›

The only thing that comes to mind is to reset the game - reset game and then try one mod you know will work. If that works then you need to check all mods to see if they are up to date.

Why does my custom content not work Sims 4? ›

If mods are not working in Sims 4, they might have been disabled by a game update, the game's cache might be corrupted, or there could be compatibility issues. You might need to delve into the game's settings to adjust certain options in case mods are not working properly after updates.

How do I add mods to Sims 4? ›

How to install mods and CC on Windows
  1. Download your mod or CC of choice.
  2. Unzip the download, if it's a . ...
  3. Move the unzipped files to the mods folder. ...
  4. Open The Sims 4.
  5. Open the options, and then select the “game options” tab.
  6. Select the “other” tab.
  7. Make sure “enable custom content and mods” is checked.
Oct 10, 2021

How do you use the command center in Minecraft? ›

MC Command Center can help with that.
...
How to Set Up MC Command Center
  1. Step One: Go to Deaderpool's Blog. ...
  2. Step Two: Download and Unzip the File. ...
  3. Step Three: Place the Download in the Mods Folder. ...
  4. Step Four: Edit and Save the Resource. ...
  5. Step Five: Start Your Game and Check if the Mod is Running. ...
  6. Step Six: Go to a PC or a Sim.
Mar 17, 2021

How do you install Sims CC? ›

HOW TO DOWNLOAD & INSTALL CUSTOM CONTENT FOR SIMS 4

Do I have to unzip Sims 4 mods? ›

You need to unzip the folder and put it into your mods folder. If you start to download many cc and would like to create subfolders, this link explains how to edit the resource. cfg file in the mods folder so as the game recognises cc that is in subfolders.

How do I enable mods in Sims 4 after update? ›

Go to Game Options when you open your game by clicking on the three dots in the right-hand corner of the screen. This dialogue box should show up. Go to Game Options and then head over the the 'other' tab. Here, make sure you have ticked the box to allow custom content and script mods.

How do you fix Sims 4 mods? ›

To fix this, you need to ensure that both the “Script Mods Allowed” and “Enable Custom Content and Mods” options are checks marked in your game settings. These settings can be accessed by navigating to Options > Game Options > Other in the game.

Why are my script mods not working? ›

Make sure that anything with a script file is no more than one level deep in the Sims 4 mod folder structure. The Sims 4 will only go one-level deep when looking for script mods. Also, go to your game options and make sure script mods and custom content are enabled, then restart your game.

How do I install custom content for Sims 3 on Origin? ›

How to Install Mods for The Sims 3 in 2021 - YouTube

How do I install custom content for Sims 3 on Steam? ›

Go to My Documents--> Electronic Arts--> The Sims 3

The "Mods" folder contains everything you need to set up your Custom content including: Packages folder, is where you will be placing your packages files.
...
To install many Sims3Pack at a time:
  1. Open the Launcher.
  2. Select the CC you wish to install.
  3. Hit install.
Jun 2, 2015

How do I extract package files Sims 3? ›

How to Install Package Files | The Sims 3 - YouTube

What is TSR CC manager? ›

The TSR CC Manager is a VIP membership only tool for easy downloading and installing Sims 4 and Sims 3 Custom Content (CC). A short explanation and the download link can be found here: https://thesimsresource.com/ccmanager. This page is ment for providing help with any issues that can show up with the CC Manager.

Is MCCC a script mod? ›

As one of the most popular mods for The Sims 4, Deaderpool's MC Command Center (MCCC) is a complex script mod that can require debugging every now and again.

What is a TS4SCRIPT file? ›

A TS4SCRIPT file is an archive used by The Sims 4, a life simulation video game. It contains a . PY script, which is typically used to add or overwrite animations, interactions, and menus in the game.

Do I have to enable script mods Sims 4? ›

@fizzle_sizzle You need to enable script mods in your game in order for them to work but if they show up on the list, you should be fine.

What is yes Simlish? ›

'Yibs' means 'Yes' in Simlish ^.

How do I enable scripts in Sims 4? ›

Go into sims 4 video game and go to Game options > Other > Allow script mods.

What are PSD files Sims 4? ›

Basically they are photoshop files that you open and then you can apply it to your own image. There are 5 different PSDs to choose from and you can adjust the layers as needed. Let me know if you would like to see more of these! Please do not redistribute or upload to any other sites.

Is Simlish just gibberish? ›

Kid Beyond (opens in new tab) (aka Andrew Chaikin) was a voice actor on The Sims 2 and dished out some secrets behind recording the infamous Simlish language. Not only is there no Simlish, but there's also no script, and actors just "make up gibberish" on the spot.

Can you speak Simlish? ›

Having no attachment to actual words and languages, the gibberish that eventually became Simlish almost completely removed the need to localise voices and text in The Sims' world. However, this means that no matter how hard we try, it's nearly impossible to learn Simlish. Screenshot from the writer's 'The Sims 4' game.

Can Simlish translate? ›

But you can also speak Simlish at Alexa and have it translate for you, and the in-game Lin-Z device will give you new bits of the language to try once your relationship is maxed out. As Kotaku notes from the official dev stream, there's a whole “secret vocabulary” to be discovered.

How do I know if my Sims 4 CC is broken? ›

Go to your “Mods” folder and open it. Here you can see all of your installed mods and CC. Delete the first folder, then jump into the game to check whether the issue is still there. If it's not – congratulations, you've deleted the broken CC file.

Where do I find custom content in CAS? ›

To check your custom content and mods have been installed correctly, you can view this in-game by pressing ESC, then go to 'Game Options', then 'Other', and clicking 'View custom content'. The game should list everything that it has successfully installed.

How do I add mods to Sims 4? ›

How to install mods and CC on Windows
  1. Download your mod or CC of choice.
  2. Unzip the download, if it's a . ...
  3. Move the unzipped files to the mods folder. ...
  4. Open The Sims 4.
  5. Open the options, and then select the “game options” tab.
  6. Select the “other” tab.
  7. Make sure “enable custom content and mods” is checked.
Oct 10, 2021

How do you use the command center in Minecraft? ›

MC Command Center can help with that.
...
How to Set Up MC Command Center
  1. Step One: Go to Deaderpool's Blog. ...
  2. Step Two: Download and Unzip the File. ...
  3. Step Three: Place the Download in the Mods Folder. ...
  4. Step Four: Edit and Save the Resource. ...
  5. Step Five: Start Your Game and Check if the Mod is Running. ...
  6. Step Six: Go to a PC or a Sim.
Mar 17, 2021

Top Articles
Latest Posts
Article information

Author: Patricia Veum II

Last Updated:

Views: 5663

Rating: 4.3 / 5 (44 voted)

Reviews: 91% of readers found this page helpful

Author information

Name: Patricia Veum II

Birthday: 1994-12-16

Address: 2064 Little Summit, Goldieton, MS 97651-0862

Phone: +6873952696715

Job: Principal Officer

Hobby: Rafting, Cabaret, Candle making, Jigsaw puzzles, Inline skating, Magic, Graffiti

Introduction: My name is Patricia Veum II, I am a vast, combative, smiling, famous, inexpensive, zealous, sparkling person who loves writing and wants to share my knowledge and understanding with you.